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Cloud Gaming Market is estimated to reach up to USD 41.11 billion by 2030, at a CAGR of 41.10%

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Global Cloud Gaming Market Size is expected to be worth USD 1.30 billion in 2021 and is estimated to reach up to USD 41.11 billion by 2030, at a compound annual growth rate (CAGR) of 41.10% from 2022 to 2030. Implementing cloud technology in the gaming industry is going to boost player interest in and demand for a variety of games, spurring the market's expansion over the course of the projected year. Additionally, with the advent of cloud gaming, players no longer need to regularly update the hardware in their gaming console, PC, or laptop to play top-tier games on portable devices like laptops, tablets, and smartphones with fast network connectivity. These factors are expected to have a beneficial effect on the market's growth. The industry is expected to expand as a result of better cross-platform gameplay's popularity and the growing adoption of cloud gaming, both of which improve the gaming experience. The demand for cloud gaming is rising as a result of increased int